Sidekick
An app to help students find gym buddies
UX Research + UX Design
Act II
A digital service for retiring adults
Service Design + Design Research
Miroculus Usability Study
A usability study for a genomics startup
UX Research + Information Design + Engineering
Staying Sane
A qualitative research case study on staying sane at school
Design Research
Design Impact Bootcamp
a design thinking bootcamp at Stanford for professionals
Curriculum Design + Workshop Facilitation
Automation of Electrically Controlled Release Device
An innovative automated assembly process
Engineering + Systems Design