
Sidekick
An app to help students find gym buddies
UX Research + UX Design

Act II
A digital service for retiring adults
Service Design + Design Research

Miroculus Usability Study
A usability study for a genomics startup
UX Research + Information Design + Engineering

Staying Sane
A qualitative research case study on staying sane at school
Design Research

Design Impact Bootcamp
a design thinking bootcamp at Stanford for professionals
Curriculum Design + Workshop Facilitation

Automation of Electrically Controlled Release Device
An innovative automated assembly process
Engineering + Systems Design